tag:blogger.com,1999:blog-7690045076379408958.post5664855670449027252..comments2024-03-21T16:54:24.113+01:00Comments on Ghost Nebula: Simplifiying 40k for a children's summer camp....in another language ;-)Pete Whttp://www.blogger.com/profile/10662176026555380093noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7690045076379408958.post-48754235469709266632011-07-09T11:31:14.477+02:002011-07-09T11:31:14.477+02:00Hey sholto, thanks for writing.
The kids range f...Hey sholto, thanks for writing. <br /><br />The kids range from 8-16 with most being 10-12. Their language grasp is generally quite limited so I will have to really carefully explain everything and make sure that the rules are written down nicely. <br /><br />Good point about the +1 charge attack Sholto. I like that rule and it does balance things well. With respect to the squad rules, there would be no coherency and each model could move and shoot individually.<br /><br />PetePete Whttps://www.blogger.com/profile/10662176026555380093noreply@blogger.comtag:blogger.com,1999:blog-7690045076379408958.post-73027135579449483512011-07-01T13:29:37.417+02:002011-07-01T13:29:37.417+02:00A lot depends on what age the kids are.
Have you ...A lot depends on what age the kids are.<br /><br />Have you considered starting from the Kill Team rules, so that each player has lots of little guys to use, rather than one squad each? This also lets you add in objectives if they want to try that. I would also add +1 attack on the charge, as otherwise maneuvering plays little part.Sholtohttp://incunabulum.co.uk/blognoreply@blogger.com